
Microsoft’s decision to make the wide array of original Xbox and Xbox 360 games backwards compatible comes as part of a number of celebrations surrounding Xbox’s 20th anniversary.
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Following the announcement, the company later confirmed that the upcoming project is being developed by a new Vancouver-based EA studio called Full Circle.
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However, last year, EA announced that it was reviving the series with a new Skate sequel that the publisher said was in early development at the time. Skate’s last entry into the series came with Skate 3 in 2010. If you’re really hoping to get in some multiplayer, you only have a few weeks left to do so. Thankfully, Skate 2’s classic single player experience will remain intact, which will hopefully still provide that much needed hit of nostalgia for the community. While the game’s inclusion in Xbox’s backwards compatibility list may have helped to remedy this situation, it seems that’s not enough to convince EA to stick with the game. The decision by EA comes after Skate 2 has seemingly become another in a long list of games that has seen its online fanbase dwindle to a point of near extinction. It’s not an easy decision and not something we take lightly. “It’s not an easy decision and not something we take lightly,” the studio continued before providing links to further information.Īdditionally, we’re providing a heads up that on December 10, 2021, we will be turning off the Skate 2 online servers for PlayStation and Xbox. “We’re providing a heads up that on December 10, 2021, we will be turning off the Skate 2 online servers for PlayStation and Xbox,” confirmed the tweet. The studio shortly followed this up, however, with a short but disappointing reminder that the game’s servers wouldn’t be sticking around for too much longer. In tweets from the Skate Twitter account (below), the team at EA celebrated with fans after Skate 2 was announced to be one of over seventy titles that would be making its way to Xbox One and Xbox Series X|S consoles via backwards compatibility. The bad news? EA is still turning off the game’s online servers next month. Well, until someone else crushes it.Skate 2 was recently announced to be making a return to Xbox consoles as part of a long list of games that Microsoft announced would be coming back via backwards compatibility. ‘Own’ a spot – by nailing the top score on it – and your user-designed team logo ‘brands’ it like a tattoo for all to see. In turn, this unlocks team-based objectives, where you film or take photos of your pal to appear in banners dotted around the world.

Hit a board sales milestone (say 100,000) and you recruit a new team member, whom you can design from scratch, and skate with online, and off. The game’s core objective – if, indeed, there is one – is to build a skateboard brand by completing tasks to sell ‘boards’ (like points), enlisting new team members, unlocking team HQs and endless licensed gear.

You can tackle any solo-objective with real-life friends – so call a pal in if you’re stuck – or team-up and take on other skaters in familiar modes like Death Race, 1-Up, Domination, Street Contests and Hall of Meat Battle.

You can instantly skip the lobby into the solo game, but Skate 3 wants – almost forces – you to feel part of a community. Sign in to EA Nation, and every game of Skate 3 starts in an online lobby updating your achievements, your ‘brand’ status, how many friends are online and – sigh – how many people have crushed your scores.
